Refraction has just push some fixes to how rendered colour lookup tables are handled, fixing colour and light occlusion issues in 19 (known) games! Including Burnout 3, Driver Parallel Lines and Sega Model 2 games!
This won't fix *all* sun bleed issues, but if you know of any other games which may benefit, you can try enabling the "Software CLUT Render" option under the per-game settings, if it helps, let us know and we can make it on automatically in future builds
Oh I should probably also note (to avoid confusion) that the games listed in the pull request will be fixed automatically! the option is only there for testing games which we haven't come across!