October 19, 2022
October 19, 2022
Yuzu Progress Report September 2022
Posted By Keith @ 2:32 am

GoldenX86 and CaptVort3x have posted the September 2022 progress report for the Nintendo Switch emulator yuzu. A lot of progress reported and a great time for Nintendo Switch emulation.

Hello yuz-ers! We have so much to talk about this month. From game fixes, input changes, and quality of life improvements, to new gameplay options available to everyone!

Head over to the official site for the full list of progress.



Yuzu Progress Report September 2022
Posted By Keith @ 2:32 am

GoldenX86 and CaptVort3x have posted the September 2022 progress report for the Nintendo Switch emulator yuzu. A lot of progress reported and a great time for Nintendo Switch emulation.

Hello yuz-ers! We have so much to talk about this month. From game fixes, input changes, and quality of life improvements, to new gameplay options available to everyone!

Head over to the official site for the full list of progress.



Delta 1.3.2 Released
Posted By Keith @ 2:25 am

Riley Testut has released a new version of Delta. Delta is a multi system emulator for the iOS that includes Nintendo, Super Nintendo, Nintendo 64, Gameboy, Gameboy Advance, Nintendo DS and Sega Genesis emulation. Here are the changes for version 1.3.2.

  • Fixes external keyboard support
  • Fixes invisible system name when remapping game controllers on iOS 16
  • Fixes previous game controller remaining selected after changing controller

  • You can update to this version using AltStore or grab the release from the GitHub here.



    Delta 1.3.2 Released
    Posted By Keith @ 2:25 am

    Riley Testut has released a new version of Delta. Delta is a multi system emulator for the iOS that includes Nintendo, Super Nintendo, Nintendo 64, Gameboy, Gameboy Advance, Nintendo DS and Sega Genesis emulation. Here are the changes for version 1.3.2.

  • Fixes external keyboard support
  • Fixes invisible system name when remapping game controllers on iOS 16
  • Fixes previous game controller remaining selected after changing controller

  • You can update to this version using AltStore or grab the release from the GitHub here.



    October 18, 2022
    October 18, 2022
    BGB 1.5.10 Released
    Posted By Keith @ 4:53 pm

    A new version of BGB a Gameboy emulator for both Windows and Wine has been released. Here are the changes for version 1.5.10

  • Added experimental Xaudio2 support
  • Improved performance of VRAM viewer
  • Added support for "correct" order MMM01
  • Wine fixes: no graphcs on some setups. font related fixes.
  • Many accuracy improvements
  • Fixed many bugs

  • Head over to the official site for the download.



    BGB 1.5.10 Released
    Posted By Keith @ 4:53 pm

    A new version of BGB a Gameboy emulator for both Windows and Wine has been released. Here are the changes for version 1.5.10

  • Added experimental Xaudio2 support
  • Improved performance of VRAM viewer
  • Added support for "correct" order MMM01
  • Wine fixes: no graphcs on some setups. font related fixes.
  • Many accuracy improvements
  • Fixed many bugs

  • Head over to the official site for the download.



    October 17, 2022
    October 17, 2022
    RetroArch 1.12.0 Has Been Released
    Posted By Keith @ 4:38 pm

    A new stable version of the multi system emulator RetroArch has been released. Here are the changes for version 1.12.0


  • CONFIG/CLI: Allow use of --appendconfig with override cfgs instead of getting ignored
  • CONFIG/LOGGING: No more console startup logging if logging to file
  • CONFIG: Saves config on exit only once instead of (worst case scenario) 3 times
  • DATABASE/EXPLORE/VIEW: Add View feature - Add saving of a filter set in the Explore menu into a so called "View" file which then gets listed alongside playlists. This also adds the ability to filter a category by range in the Explore menu and not just filter on exact matches.
  • FILEBROWSER: Fix regression - certain extensions keep disappearing
  • IOS: New modern iOS version (targeting iOS 13 and up), leverages Swift
  • IOS: Fixes to iOS toolbar
  • IOS16: Add iOS 16 lock screen widget
  • IOS13+: Added emulator keyboard
  • IOS13+: Add JIT support for non-jailbroken devices
  • IOS13+: Added support for touch mouse handler
  • IOS13+: Changed click-and-drag behavior to double tap hold and drag
  • INPUT/HAPTIC/OVERLAYS/ANDROID: Improve haptic feedback for input overlays
  • LINUX/MALI FBDEV: Add conditional support for OpenGL ES 3.x
  • LOCALIZATION: Updates
  • LOCALIZATION/ENGLISH: Add British English language option
  • LOGGING/QT: Increase log buffer to 2048 characters - Vulkan validation layer messages output correctly now.
  • MENU/XMB: Remember selection per main tabs. Addresses the following : collection playlists can contain hundreds or thousands of items. When scrolling through one, pressing left or right by accident can be common. This resets the playlist to the top
  • MIST/STEAM/STEAMDECK: Don't expose Black Frame Insertion (BFI) if we are running on a Steam Deck
  • NETWORKING/WINDOWS: Disable poll support for MSVC 2010 and earlier. WSAPoll is not supported on Windows XP and earlier.
  • NETWORKING/WIIU: Fix socket_connect_with_timeout for WIIU
  • NETWORKING/WIIU: Fixes RetroAchievements login
  • NETWORKING/WIIU: Fixes other online updater functionality
  • SAVESTATES/NOTIFICATIONS: Add delay to savestate notifications, so that GPU savestate screenshots stay untouched
  • SAVESTATES/SCREENSHOTS: Avoid 'video_gpu_screenshot' with savestates. Allow GPU screenshots with savestates only when there is no other way of getting a screenshot.
  • SCREENSHOTS/VULKAN: Unload screenshot widget texture early. Fixes Vulkan crash when closing content while a screenshot widget is still on-screen
  • SCREENSHOTS/VULKAN: Fix screenshot widget crash when ticker animating
  • WAYLAND: Set correct app ID
  • WIIU: Add some missing default directories
  • WIIU: Get mkdir working on WiiU (directory creation)

  • Head on over to the official site to download this new stable version.



    RetroArch 1.12.0 Has Been Released
    Posted By Keith @ 4:38 pm

    A new stable version of the multi system emulator RetroArch has been released. Here are the changes for version 1.12.0


  • CONFIG/CLI: Allow use of --appendconfig with override cfgs instead of getting ignored
  • CONFIG/LOGGING: No more console startup logging if logging to file
  • CONFIG: Saves config on exit only once instead of (worst case scenario) 3 times
  • DATABASE/EXPLORE/VIEW: Add View feature - Add saving of a filter set in the Explore menu into a so called "View" file which then gets listed alongside playlists. This also adds the ability to filter a category by range in the Explore menu and not just filter on exact matches.
  • FILEBROWSER: Fix regression - certain extensions keep disappearing
  • IOS: New modern iOS version (targeting iOS 13 and up), leverages Swift
  • IOS: Fixes to iOS toolbar
  • IOS16: Add iOS 16 lock screen widget
  • IOS13+: Added emulator keyboard
  • IOS13+: Add JIT support for non-jailbroken devices
  • IOS13+: Added support for touch mouse handler
  • IOS13+: Changed click-and-drag behavior to double tap hold and drag
  • INPUT/HAPTIC/OVERLAYS/ANDROID: Improve haptic feedback for input overlays
  • LINUX/MALI FBDEV: Add conditional support for OpenGL ES 3.x
  • LOCALIZATION: Updates
  • LOCALIZATION/ENGLISH: Add British English language option
  • LOGGING/QT: Increase log buffer to 2048 characters - Vulkan validation layer messages output correctly now.
  • MENU/XMB: Remember selection per main tabs. Addresses the following : collection playlists can contain hundreds or thousands of items. When scrolling through one, pressing left or right by accident can be common. This resets the playlist to the top
  • MIST/STEAM/STEAMDECK: Don't expose Black Frame Insertion (BFI) if we are running on a Steam Deck
  • NETWORKING/WINDOWS: Disable poll support for MSVC 2010 and earlier. WSAPoll is not supported on Windows XP and earlier.
  • NETWORKING/WIIU: Fix socket_connect_with_timeout for WIIU
  • NETWORKING/WIIU: Fixes RetroAchievements login
  • NETWORKING/WIIU: Fixes other online updater functionality
  • SAVESTATES/NOTIFICATIONS: Add delay to savestate notifications, so that GPU savestate screenshots stay untouched
  • SAVESTATES/SCREENSHOTS: Avoid 'video_gpu_screenshot' with savestates. Allow GPU screenshots with savestates only when there is no other way of getting a screenshot.
  • SCREENSHOTS/VULKAN: Unload screenshot widget texture early. Fixes Vulkan crash when closing content while a screenshot widget is still on-screen
  • SCREENSHOTS/VULKAN: Fix screenshot widget crash when ticker animating
  • WAYLAND: Set correct app ID
  • WIIU: Add some missing default directories
  • WIIU: Get mkdir working on WiiU (directory creation)

  • Head on over to the official site to download this new stable version.



    October 16, 2022
    October 16, 2022
    Ryujinx Progress Report September 2022
    Posted By Keith @ 6:23 pm

    MutantAura has posted the progress report for September 2022 for the Nintendo Switch emulator Ryujinx. A lot of great information about their progress. Head on over to their main site to read the report. 

    Also they mentioned that their lead developer GDKChan was recently interviewed by Linux Gaming Central. You can read the interview here.



    Ryujinx Progress Report September 2022
    Posted By Keith @ 6:23 pm

    MutantAura has posted the progress report for September 2022 for the Nintendo Switch emulator Ryujinx. A lot of great information about their progress. Head on over to their main site to read the report. 

    Also they mentioned that their lead developer GDKChan was recently interviewed by Linux Gaming Central. You can read the interview here.



    October 15, 2022
    October 15, 2022
    Some Android Emulator Updates
    Posted By Keith @ 7:13 pm

    As I build up my list for news checking I came across a few updates for these following emulators for Android devices. 

    FPse64 a Playstation emulator for Android had two minor updates this month which include the following changes for versions 1.9.1 and 1.9.2

    FPse64 1.9.2 changes:
    - Fixed audio issue with RE3
    FPse64 1.9.1 changes:
    - Fixed plugins

    There was also some fixes for the Nintendo DS emulator "Fast DS Emulator - For Android" with the following updates for October 14th.

    - Minor bug fixes and improvements

    Head on over to the Google Play Store to update or install these apps.



    Some Android Emulator Updates
    Posted By Keith @ 7:13 pm

    As I build up my list for news checking I came across a few updates for these following emulators for Android devices. 

    FPse64 a Playstation emulator for Android had two minor updates this month which include the following changes for versions 1.9.1 and 1.9.2

    FPse64 1.9.2 changes:
    - Fixed audio issue with RE3
    FPse64 1.9.1 changes:
    - Fixed plugins

    There was also some fixes for the Nintendo DS emulator "Fast DS Emulator - For Android" with the following updates for October 14th.

    - Minor bug fixes and improvements

    Head on over to the Google Play Store to update or install these apps.



    October 13, 2022
    October 13, 2022
    mGBA 0.10.0 Released
    Posted By Keith @ 9:44 pm

    endrift posted over at reddit two days ago about their latest release of mGBA. mGBA is a Game Boy Advance emulator for Windows/Mac/Linux. Here is a short summary of this release posted on the official site.

    Been a bit, huh? It’s been 10 months since the last minor release, and over a year and a half since the last major release, but progress definitely has not stopped in the meantime. Although a lot of the changes in this version are under the hood, cleaning up a lot of older code, paying down technical debt and fixing bugs, there are still some major new features in this release. Maybe we spent a bit too long on the polish, though, since this release was intended to be released months ago. Note also that mGBA is written primarily by a single developer, so at times progress can stagnate; after all, mGBA has a bus factor of one. Fortunately, the extra-long wait is over, and mGBA 0.10.0 is here now!

    Head on over to the official site for a full rundown on the changes and to download mGBA 0.10.0

    Official mGBA Site



    mGBA 0.10.0 Released
    Posted By Keith @ 9:44 pm

    endrift posted over at reddit two days ago about their latest release of mGBA. mGBA is a Game Boy Advance emulator for Windows/Mac/Linux. Here is a short summary of this release posted on the official site.

    Been a bit, huh? It’s been 10 months since the last minor release, and over a year and a half since the last major release, but progress definitely has not stopped in the meantime. Although a lot of the changes in this version are under the hood, cleaning up a lot of older code, paying down technical debt and fixing bugs, there are still some major new features in this release. Maybe we spent a bit too long on the polish, though, since this release was intended to be released months ago. Note also that mGBA is written primarily by a single developer, so at times progress can stagnate; after all, mGBA has a bus factor of one. Fortunately, the extra-long wait is over, and mGBA 0.10.0 is here now!

    Head on over to the official site for a full rundown on the changes and to download mGBA 0.10.0

    Official mGBA Site



    Welcome to EmuDaily.com
    Posted By Keith @ 9:01 am

    Welcome to EmuDaily.com This is a new emulation news site that will focus on support and the community. EmuDaily is a throwback to the late 90's and early 2000's when emulation was at its best. Feel free to our join our community forums. I am looking forward to growing this community slowly over time and getting to know some new people and reconnecting with some old familiar ones. Here is a short history for those that are not familiar with my previous site.

    I originally got into emulation with bleem (Playstation emulator) back in 1999. Eventually I found the PSXEmu (later known as NGEmu) community and became a news poster for that site. I was also beta testing ePSXe and helping beta test other projects. I eventually decided to create a support site for ePSXe and other Playstation emulators and called it PSXFanatics. Over time the site grew and we started covering other systems. This led us to change our name to EmuFanatics. In the summer of 2005 we merged our site along with EmuHelp into Emulation64 (now just Emutalk.net). I redesigned Emulation64 and stuck around for a little bit but eventually faded away. 

    This brings us to now. I have always followed emulation and have used emulators throughout the years. I watched the community I enjoyed so much die away. News sites are not what they used to be. Most have died away or in the process of dying away with little to no updates. Some sites that do still exist seem to be riddled with ads or just for profit. Now the main source for most people when it comes to emulation is reddit. I am hoping to change that, I want to bring back that style of community. I want to create a place you can come for support and updates. Maybe it's too late for the emulation scene but let's find out together.

    The site is Desktop/Laptop, Tablet and Mobile friendly. I did my best so all can access the site on which ever device you are using. Over the next couple weeks I will be building up our emulator database and support guides. If anyone would like to help feel free to reach out to me. Thank you



    Welcome to EmuDaily.com
    Posted By Keith @ 9:01 am

    Welcome to EmuDaily.com This is a new emulation news site that will focus on support and the community. EmuDaily is a throwback to the late 90's and early 2000's when emulation was at its best. Feel free to our join our community forums. I am looking forward to growing this community slowly over time and getting to know some new people and reconnecting with some old familiar ones. Here is a short history for those that are not familiar with my previous site.

    I originally got into emulation with bleem (Playstation emulator) back in 1999. Eventually I found the PSXEmu (later known as NGEmu) community and became a news poster for that site. I was also beta testing ePSXe and helping beta test other projects. I eventually decided to create a support site for ePSXe and other Playstation emulators and called it PSXFanatics. Over time the site grew and we started covering other systems. This led us to change our name to EmuFanatics. In the summer of 2005 we merged our site along with EmuHelp into Emulation64 (now just Emutalk.net). I redesigned Emulation64 and stuck around for a little bit but eventually faded away. 

    This brings us to now. I have always followed emulation and have used emulators throughout the years. I watched the community I enjoyed so much die away. News sites are not what they used to be. Most have died away or in the process of dying away with little to no updates. Some sites that do still exist seem to be riddled with ads or just for profit. Now the main source for most people when it comes to emulation is reddit. I am hoping to change that, I want to bring back that style of community. I want to create a place you can come for support and updates. Maybe it's too late for the emulation scene but let's find out together.

    The site is Desktop/Laptop, Tablet and Mobile friendly. I did my best so all can access the site on which ever device you are using. Over the next couple weeks I will be building up our emulator database and support guides. If anyone would like to help feel free to reach out to me. Thank you