Some PCSX2 Updates via Twitter
Posted By
Keith @ 1:49 am
Some updates were posted on the official Twitter page for the PCSX2 related to some rendering updates by Refraction that fixes some colour and light occulsion issues.
Refraction has just push some fixes to how rendered colour lookup tables are handled, fixing colour and light occlusion issues in 19 (known) games! Including Burnout 3, Driver Parallel Lines and Sega Model 2 games!
This won't fix *all* sun bleed issues, but if you know of any other games which may benefit, you can try enabling the "Software CLUT Render" option under the per-game settings, if it helps, let us know and we can make it on automatically in future builds :)
Oh I should probably also note (to avoid confusion) that the games listed in the pull request will be fixed automatically! the option is only there for testing games which we haven't come across!
Head on over to the
official Twitter page to see some screenshots and to their
GitHub for a full rundown on these changes.